As I began to disclose in my previous posting, I am currently beginning to map out the topic of my second set of activities for autistic children. As I said, these will include a chariot-riding Herakles.
In the past 18 months or so, I have been thinking out the potential for video games as a means to engage autistic children. This is in the aftermath of a paper at a conference on teaching students with anxiety by Steve Hunt on his experiences teaching Latin to a student whose engagement with Latin was informed by video games.
These two things, an ancient chariot-riding Herakles and video games came together recently for me: in ways that might lead somewhere in relation to the activities, or which I might only ever share here as the unexpected discovery of yet another Heraklean reception. The discovery is this: Hercules Chariot Racing, a Playstation game developed in 2007 by Neko Entertainment.
There will be one outcome at least, though: namely an entry on the game for the Our Mythical Childhood Survey by the Roehampton team to add to the growing Herakles entries (try a 'Hercules' or 'Herakles' search) and to the growing list of games included in the resource...
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